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Re: Naive question on multiple TCP/IP channels

2015-02-04 13:55:17

Not a statistically valid survey, but watching many last mile connections
to end user clients, I saw at least two issues that are mitigated by
multiple connections:
1) Even small pipes aren't filled by 1 connection ... for sure at
   startup
2) Error recovery from lost packets delays only one connection so
   the last mile can remain utilized.

In a context where we had a local proxy (same system), altering the
default number of connections between the browser and proxy from a few to
on the order of 16-32 improved overall page load times. (The proxy used a
single SPDY like connection to a server in all cases.)

Dave Morris

On Wed, 4 Feb 2015, Phillip Hallam-Baker wrote:

Today most Web browsers attempt to optimize download of images etc. by 
opening multiple TCP/IP streams at the same time. This is actually done for 
two reasons, first to
reduce load times and second to allow the browser to optimize page layout by 
getting image sizes etc up front.
This approach first appeared round about 1994. I am not sure whether anyone 
actually did a study to see if multiple TCP/IP streams are faster than one 
but the approach
has certainly stuck.

But looking at the problem from the perspective of the network it is really 
hard to see why setting up five TCP/IP streams between the same endpoints 
should provide any
more bandwidth than one. If the narrow waist is observed, then the only parts 
of the Internet that are taking note of the TCP part of the packet are the 
end points. So
having five streams should not provide any more bandwidth than one unless the 
bandwidth bottleneck was at one or other endpoint.

Now there are some parts of the deployed Internet that do actually perform 
statefull inspection. But I would expect increasing the number of channels to 
degrade
performance at a firewall or any other middle boxen.

So we have a set of behavior that seems at odd with the theory. Has anyone 
done any experiments recently that would show which is right?


The reason it makes a difference is that it is becoming clear that modern 
applications are not best served by an application API that is limited to one 
bi-directional
stream. There are two possible ways to fix this situation. The first is to 
build something on top of TCP/IP the second is to replace single stream TCP 
with multi-stream.

My preference and gut instinct is that the first is the proper architectural 
way to go regardless of the performance benefits. When Thompson and co were 
arguing that all
files are flat sequences of bits, they were saying that was the right O/S 
abstraction because you could build anything you like on top.

But then I started to ask what the performance benefits to a multi-stream TCP 
might be and I am pretty sure there should not be any. But the actual 
Internet does not
always behave like it appears it should.

I suspect that the preference for multiple streams probably comes from the 
threading strategies it permits. But that is an argument about where the 
boundary between the
kernel and application is placed in the network stack rather than where 
multiplex should live in the stack. Microsoft already provides a network 
stack for .NET where the
boundary is in the HTTP layer after all.


So anyone got hard data they could share?