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Re: [tsvwg] Naive question on multiple TCP/IP channels

2015-02-05 10:53:35
One of the snags with using multiple [slower] TCP streams is that although you 
might get a faster throughput you end up losing more packets as the equivalent 
TCP loss rate for multiple lower rate flows is higher than for one larger 
stream. This can be explained by looking at the TCP [simple] equation Xrate = 
1.2*PacketLen/(RTT*sqrt(loss)) where it can be seen that the lower the send 
rate the higher the loss needs to be on a path with the same RTT.

I guess there were also other approaches like BEEP, and Google's QUIC which 
multiplexed multiple connections over UDP. 

Piers

On 4 Feb 2015, at 23:54, Brian E Carpenter wrote:

On 05/02/2015 08:49, Eggert, Lars wrote:
Hi,

CC'ing tsvwg, which would be a better venue for this discussion.

On 2015-2-4, at 20:22, Phillip Hallam-Baker 
<phill(_at_)hallambaker(_dot_)com> wrote:

Today most Web browsers attempt to optimize download of images etc. by 
opening multiple TCP/IP streams at the same time. This is actually done for 
two reasons, first to reduce load times and second to allow the browser to 
optimize page layout by getting image sizes etc up front.

This approach first appeared round about 1994. I am not sure whether anyone 
actually did a study to see if multiple TCP/IP streams are faster than one 
but the approach has certainly stuck.

There have been many studies; for example, 
http://www.aqualab.cs.northwestern.edu/publications/106-modeling-and-taming-parallel-tcp-on-the-wide-area-network

GridFTP only exists because of lots of experience that several parallel FTP
streams achieve better throughput than a single stream, especially on paths
with a high bandwidth-delay product. I'm guessing that since buffer bloat
creates an artificially high BDP, that could apply pretty much anywhere.

SCTP is not the only one-acronym answer: try MPTCP. The interesting thing 
there
is that because there is explicit coupling between the streams, the throughput
increases sub-linearly with the number of streams.

   Brian


But looking at the problem from the perspective of the network it is really 
hard to see why setting up five TCP/IP streams between the same endpoints 
should provide any more bandwidth than one. If the narrow waist is 
observed, then the only parts of the Internet that are taking note of the 
TCP part of the packet are the end points. So having five streams should 
not provide any more bandwidth than one unless the bandwidth bottleneck was 
at one or other endpoint.

You don't get more bandwidth in stead state (well, with old Reno stacks, you 
got a little more, but not much). The real win is in getting more bandwidth 
during the first few RTTs of TCP slow-start, which is the crucial phase when 
transmitting short web objects.

Now there are some parts of the deployed Internet that do actually perform 
statefull inspection. But I would expect increasing the number of channels 
to degrade performance at a firewall or any other middle boxen.

So we have a set of behavior that seems at odd with the theory. Has anyone 
done any experiments recently that would show which is right?

I haven't seen any performance study, but another concern is that 
middleboxes obviously need to maintain state per connection, and multiple 
parallel connections eat that binding space up more quickly. (And for a NAT, 
reduce the number of clients it can serve.)

The reason it makes a difference is that it is becoming clear that modern 
applications are not best served by an application API that is limited to 
one bi-directional stream. There are two possible ways to fix this 
situation. The first is to build something on top of TCP/IP the second is 
to replace single stream TCP with multi-stream.

SCTP has what you call multiple streams in your second option, and is 
designed the same way.

My preference and gut instinct is that the first is the proper 
architectural way to go regardless of the performance benefits. When 
Thompson and co were arguing that all files are flat sequences of bits, 
they were saying that was the right O/S abstraction because you could build 
anything you like on top.

But then I started to ask what the performance benefits to a multi-stream 
TCP might be and I am pretty sure there should not be any. But the actual 
Internet does not always behave like it appears it should.

See above.

Also, one motivation for SPDY/HTTP2.0 is to reduce the number of parallel 
connections, since web people have noticed that more is not always better 
here.

I suspect that the preference for multiple streams probably comes from the 
threading strategies it permits. But that is an argument about where the 
boundary between the kernel and application is placed in the network stack 
rather than where multiplex should live in the stack. Microsoft already 
provides a network stack for .NET where the boundary is in the HTTP layer 
after all.


So anyone got hard data they could share?

The TSVWG folks may have.

Lars