Francis,
I agree with your points and would welcome a max frame size negotiation
header.
However, whilst an intermediary might legitimately change the fragmentation
of a frame it cannot merge complete messages. If, in your example, your
client limited itself to messages of a certain size then it doesn't matter
what intermediaries do to the frames as the maximum frame size would be
limited to the maximum message size that the client sends. The only time
this wouldn't work is if you were using a 'message of infinite fragments'
where you start with a fragmented frame and don't know when you'll send the
final fragment.
The communication between peers about maximum message sizes supported could
just as easily be in the application level protocol that you're running over
the websocket connection.
Len
www.lenholgate.com
-----Original Message-----
From: hybi-bounces(_at_)ietf(_dot_)org
[mailto:hybi-bounces(_at_)ietf(_dot_)org] On
Behalf Of Francis Brosnan Blazquez
Sent: 12 July 2011 15:14
To: Hybi
Cc: ietf(_at_)ietf(_dot_)org;
draft-ietf-hybi-thewebsocketprotocol(_at_)tools(_dot_)ietf(_dot_)org
Subject: Re: [hybi] Last Call:
<draft-ietf-hybi-thewebsocketprotocol-10.txt> (The WebSocket
protocol) to Proposed Standard: request for max frame size
Hi,
Recently, I posted [1] that websocket protocol should include an
indication about max frame size that is willing to accept the
connecting
peer.
Many pointed this is not an issue because you could use a stream
oriented API (like TCP send/recv and others), but that only
bypasses the
problem (in some cases) not solves it.
Websocket protocol is frame based and every frame based protocol
designed until now has/need such feature or similar. Even
TCP, for those
that proposes to use a stream oriented API as a solution, includes a
more complex mechanism than a simple max frame size (window
based ack),
so each party can control/inform the sender. This is critical.
A good example for this would be the next. Let suppose you have a
constrained memory device (either because it is small or because it
accepts a large amount of connections). On that device you deploy a
websocket app that only accepts small messages (< 512 bytes, let's
say).
In this context, you can hard code at your web app (javascript) that
must not send messages larger than this size (so you control websocket
payload size) and in the case you need to, you must split them
properly.
However, even with this mechanism, you have no warranty that
the browser
or an intermediary will join those messages into a single
frame, causing
your device to receive a bigger message/frame than expected.
Assuming this I think we would require either to include a
Max-Frame-Size indication (or a really poor solution: to explicitly
state on the draft that frames must not be coalesced by intermediaries
or browsers).
Regards,
[1] http://www.ietf.org/mail-archive/web/hybi/current/msg07641.html
--
Francis Brosnan Blázquez <francis(_dot_)brosnan(_at_)aspl(_dot_)es>
ASPL
91 134 14 22 - 91 134 14 45 - 91 116 07 57
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