All this taken into account and if one finds XSLT as the more
convenient languge compared to C++, and if a split millisecond doesn't
matter, then I don't see anything wrong in writing such
implementations in a higher language such as XSLT and not in C++.
Isn't the whole point to solve the problem using XSLT... this reminds
me of the Sudoku challenge we did, I had numerous emails from people
telling me about their 'better' non-XSLT solutions - completely
missing the point.
--
Andrew Welch
http://andrewjwelch.com
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