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[Asrg] 1a. Inventory of Problems - new spam channels

2004-03-16 19:52:06
Recent discussion about the ability of modern games, raised the question about using online game networks for spamming. Current game technology allows for tight integration of voice chat, text chat, server redirections, web links and more. They allow for full scripting, mod creation, custom content, etc. I believe it is only a matter of a few month until we see serious spam in online games. Most games have, as far as I can see, no protection against this type of misuse. Games like the Unreal series on the PC, Mac and Linux, allow for cheap server creation - even without the need to own the game (as if this would be a problem) - and hosting of custom content. Given the number of people playing games online, this might in a year or two reach critical saturation. It is probably time to start building up guidelines and BCPs for game developers too.

Andreas


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