I don't know what is to be considered "wacky".
Probably in the context of XSLT all these (normal with FXSL) are wacky:
- numerical differentiation.
- numerical integration.
- Monte-Carlo integration, using random numbers generated in pure XSLT.
- Solving equations of one real variable using the Newton - Raphston
method.
- Spelling checking (e.g. generating all alternatives for a misspelled
word).
- Text justification.
But I consider the following two much more wacky:
- Controlled and reliable execution of extension functions with side
effect (a Monad Class implementation, in Beta)
- Implementation of lazy evaluation (proof of concept).
=====
Cheers,
Dimitre Novatchev.
http://fxsl.sourceforge.net/ -- the home of FXSL
"Dimitre Novatchev" <dnovatchev(_at_)yahoo(_dot_)com> wrote in message
news:beoi36$1ot$1(_at_)main(_dot_)gmane(_dot_)org(_dot_)(_dot_)(_dot_)
Probably you know about the XSL Calculator:
http://fxsl.sourceforge.net/articles/xslCalculator/The%20FXSL%20Calculator.html
At the time I wrote "The Functional Programming Language XSLT - A proof
through examples" (Nov. 2001):
http://www.topxml.com/xsl/articles/fp/
I just stopped short of implementing a game -- a general strategy for
playing two-party games is defined in John Hughes' article "Why functional
programming matters":
http://www.md.chalmers.se/~rjmh/Papers/whyfp.html
The reasons for this were the following:
- that the paper had already become huge.
- I needed a game with known position-evaluation function.
So, in case one can provide a realistic position-evaluation function for a
game (e.g. chess), then a game-playing xslt application can be developed
in
a straigntforward manner.
=====
Cheers,
Dimitre Novatchev.
http://fxsl.sourceforge.net/ -- the home of FXSL
"Lars Huttar" <lars_huttar(_at_)sil(_dot_)org> wrote in message
news:000101c347fb$c6ee5f60$250414ac(_at_)LarsandKate(_dot_)(_dot_)(_dot_)
Someone recently referred jokingly to using XSLT for cooking.
What examples does anyone have (in real life!) of XSLT being used for
unexpected
things?
Anyone written a game in XSLT?
I see there's a chess game rendering web page using XSLT at
http://members.home.nl/cws/ChessMerlinversusGenie.htm
Just curious...
Lars
XSL-List info and archive: http://www.mulberrytech.com/xsl/xsl-list
XSL-List info and archive: http://www.mulberrytech.com/xsl/xsl-list
XSL-List info and archive: http://www.mulberrytech.com/xsl/xsl-list