Probably you know about the XSL Calculator:
http://fxsl.sourceforge.net/articles/xslCalculator/The%20FXSL%20Calculator.html
At the time I wrote "The Functional Programming Language XSLT - A proof
through examples" (Nov. 2001):
http://www.topxml.com/xsl/articles/fp/
I just stopped short of implementing a game -- a general strategy for
playing two-party games is defined in John Hughes' article "Why functional
programming matters":
http://www.md.chalmers.se/~rjmh/Papers/whyfp.html
The reasons for this were the following:
- that the paper had already become huge.
- I needed a game with known position-evaluation function.
So, in case one can provide a realistic position-evaluation function for a
game (e.g. chess), then a game-playing xslt application can be developed in
a straigntforward manner.
=====
Cheers,
Dimitre Novatchev.
http://fxsl.sourceforge.net/ -- the home of FXSL
"Lars Huttar" <lars_huttar(_at_)sil(_dot_)org> wrote in message
news:000101c347fb$c6ee5f60$250414ac(_at_)LarsandKate(_dot_)(_dot_)(_dot_)
Someone recently referred jokingly to using XSLT for cooking.
What examples does anyone have (in real life!) of XSLT being used for
unexpected
things?
Anyone written a game in XSLT?
I see there's a chess game rendering web page using XSLT at
http://members.home.nl/cws/ChessMerlinversusGenie.htm
Just curious...
Lars
XSL-List info and archive: http://www.mulberrytech.com/xsl/xsl-list
XSL-List info and archive: http://www.mulberrytech.com/xsl/xsl-list